![]() But other than that, Hatikvah is quite busy (more than at the beginning), many AI traders are shipping goods constantly. So I'm currently shipping these goods to them from either Windfall or from Teladi space. Otherwise they can't finish their started factories. They need food rations and medical supplies urgently, for getting their hull part factory going. They build many new stations but the AI was not clever enough for proper resource management - they started several factories at once instead of first building one. So both me and the AI needed to travel long ways to ship essential goods to Argon Prime.īut other sectors are better - Antigone is very thriving, for example.Ĭurrently I'm focusing on Hatikvah. I am worried about the economy, too, but due to the huge galaxy - where at game start you only see a small part first - one can get a worse impression than actually justified.įor example, I started at Argon Prime Alpha, and for some reason the game did not give Argons in this sector (and nearby sectors) a lot of stations first, and some essential stations where only in the southern sector which has only a one way connection. I'm not worried for myself, I'm more worried for the factions right now and I see the mod spawns more station for factions on start and I guess factions will build more stations as the game runs ? The others are still a tad too fast, will balance M next. Allround engines have identical average values for travel and booster Combat engines have very high boost (duration and speed), while low travel speed. Travel engines have high travel speed, very low boost (both duration and speed). More differentiation between TRAVEL and COMBAT. But Mk2 and Mk3 greatly increase either travel, boost speed, bust duration, etc. This should help NPC ships that use Mk1, engines have similar performance. Raw values of speed among Mk1 to Mk3 are made more similar. Hope it helps the AI for fighting and docking. The game allows using any engine, unfortunally.ĭestroyers and Capital ships can be very fast, S ships are NOT faster, only more agile and quicker to boost. Terran and Split engines can give a little nice boost to the stats of any ship. I calculated all speeds using commonwealth's engines. Speeds reduced of 50-70% in comparison to version 2.1.2Īverage is 1000-1500. This game really hates me.new game start, here I come Oh God.New version released and I only have the savegame where Buffalo IS ALREADY near the wrong accelerator ![]()
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