![]() ![]() But beyond Raz, there's a great supporting cast, with roughly two dozen other characters who play parts both large and small in the story. He fits the bill of the overenthusiastic yet not-quite-ready hero to the letter and it's hard not to feel sympathetic to his plight. Raz himself is a highly likable hero he's cute, heroic, funny, and also a little awkward at times. This is largely due to the game's bizarre cast of characters, of which there are many. The basic plot itself reads like typical platformer fodder, but there's a lot more to Psychonauts' story than can be summed up in a single paragraph. As the hero of the story, Raz is on a mission to solve these various mysteries and uncover the crazy conspiracy behind it all. Strange psychic interference seems to be popping up all over the place, and not long after that, the brains of the other campers start disappearing, leaving the campers as soulless, TV-obsessed husks. Raz, as well as other children, find that they're suffering from similar nightmares. However, it doesn't take long for strange things to start happening around camp. Grudgingly, the counselors of the camp accept Raz into the group (albeit only for a day, until his father can come get him and take him home). Raz, it seems, has run away from his home in the circus and wants to become a psychonaut himself. The heart and soul of Psychonauts is Razputin-or, Raz, for short-a big-headed, goggle-sporting psychic prodigy who sneaks his way into a mysterious summer camp that happens to be a training ground for the titular psychonauts, a group of psychic secret agents. It took four years and two publishers, but Psychonauts is finally here, and no worse for the wear, it seems. Psychonauts doesn't reinvent the platformer, but it still delivers an experience that feels wholly original in every aspect of its execution. ![]() Psychonauts also bears the unmistakable mark of designer Tim Schafer (known for classic adventure games Grim Fandango, Full Throttle, and Day of the Tentacle), thanks to a hilarious array of peculiar characters and a story that never fails to entertain. But there's a spin to the game-its psychic theme-which adds some cool puzzle-solving to the usual platform-jumping and swinging associated with the genre. It's rooted in the sorts of 3D platforming sensibilities we've all come to know over the years. Psychonauts is a quirky, offbeat game set in a special summer camp for clairvoyant kids, in which a group of psychic children end up in a wacky adventure filled with brain-stealing hijinks, psychic secret agents, and a little romance on top of everything else. ![]()
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